Lightning TV Live
Changelog
A plain-English history of improvements to the viewing and match-night experience.
Current version
v1.5.0-beta.18
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- Operators can see live health for scoreboard feeds, GameStats, WebSockets, replay processing, Redis and clip storage, with clear warnings and recovery advice when something needs attention.
- A safe manual mode keeps the public scoreboard running during feed outages, records who changed each value, and holds returning OCR differences for review before automatic updates resume.
- Shot, faceoff and stoppage replay jobs can be reviewed together and safely retried, cancelled or re-extracted without losing their original clip window.
- Viewers receive a discreet notice when live data is under operator control or being checked after an outage.
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- Purchasers with an existing account are now taken straight to a pre-filled sign-in screen, while new purchasers see account creation first.
- Account screens clearly explain which action is needed and keep alternative sign-in or registration links available without distracting from the main step.
- Viewers who have forgotten their password can request a secure reset link and choose a new password before signing in.
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- Match stoppages can now be captured from the live event feed and sent through a dedicated review workflow.
- Reviewers can inspect replay clips, correct the stoppage reason, and safely retry failed exports.
- Operators have clearer queue states and controls for handling stoppages during a broadcast.
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- The scoreboard now presents active penalties, team penalty minutes, team branding, and reviewed game statistics in one place.
- Timeline events from the external game feed are combined with locally reviewed events so supporters see a more complete account of the game.
- The scoreboard becomes a compact, sticky panel while scrolling and moves smoothly between its full and compact layouts.
- Team logos are delivered through a reliable application endpoint, with management controls available to administrators.
- Login and account confirmation screens have been refined for better clarity on both desktop and mobile devices.
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- Faceoff maps can be filtered more precisely and now include clearer summary statistics.
- Player-level faceoff performance makes it easier to understand who is succeeding in each area of the ice.
- The deployment workflow now includes the documented Portainer redeployment step used by the production service.
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- Shot and faceoff reviews share a clearer queue, giving specialist reviewers one place to find outstanding work.
- Faceoff timing is more stable when a scoreboard feed only reports values that have changed.
- Failed replay clips can be retried without recreating the original event.
- Penalty events are synchronised with the match feed, and approved clips can be opened from public game pages.
- Team styling and review validation were simplified to prevent stale or conflicting match data.