Lightning TV Live
Changelog
A plain-English history of improvements to the viewing and match-night experience.
Current version
v1.5.0-beta.18
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- Game lists now include filters, pagination, and consistent navigation between match tools.
- Live game handling and engagement controls have been tightened for busy match-night use.
- Scoreboard ingest, vMix worker, Docker, and Portainer settings are documented and configurable for different venues.
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- Replay exports use fixed clip windows and stronger processing safeguards so clips are more consistent.
- Approved supporter messages can be delivered to the vMix social feed with clearer delivery status for moderators.
- Viewer watermarks, responsive data tables, and safer environment-file handling improve the public and operational experience.
- A live replay operations guide was added for match-night teams.
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- Faceoff tracking, goal judging, shot review, and basic analytics were added for the match-night team.
- Administrators can import games and manage site-wide operational settings.
- Role-focused screens keep sensitive controls away from general viewer accounts.
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- Scores and match activity can update in the browser in real time without refreshing the page.
- Supporters can take part in polls, predictions, trivia, and moderated fan messaging.
- Operators gained a live control area for match events and audience engagement.
- The first container build workflow made repeatable deployments possible.
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- Supporters can register, sign in, and use a stream code to reach the games available to them.
- The first match models and game pages established the core viewing experience.
- Form validation provides clear feedback when account details or access codes cannot be accepted.
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- The Lightning TV web application, database structure, and administration area were established.
- Initial support for games, user accounts, and controlled stream access was put in place.
- Automated checks were introduced for the earliest access-code journeys.